Activision Blizzard has introduced that upcoming MMO enlargement World of Warcraft: Shadowlands is being delayed to “later this year.”
In a statement by the game’s executive producer John Hight announcing the delay, Hight stated that it was “an incredibly difficult decision for the team, as we’re as eager to get the expansion into your hands as you are to play it—but ultimately, we feel it’s the right decision for the game—and for our players.”
On the explanations for the delay, Hight elaborated: “As everything started coming together and we’ve been listening to and building upon your feedback, it’s become clear we need a little more time for additional polish, and to balance and iterate on some interlocking pieces—particularly those related to the endgame,” he stated. “Shadowlands is one of the most intricate expansions we’ve yet created, and while we’ve made great progress, the challenge of tuning the endgame was compounded by the team having to work from home.”
The enlargement had initially been set to launch on October 27 and is about to add 5 new zones for questing adventures to discover, a brand new participant hub in Oribos, The Eternal City, new sects generally known as Covenants and an infinitely replayable randomly generated dungeon generally known as Torghast, Tower of the Damned.
No new date for World of Warcraft: Shadowlands has but been given, however within the meantime a pre-patch for the enlargement shall be launched on October 13 that features revamped character levelling, a new-player expertise on Exile’s Reach and a bunch of new charatcer customisation choices. Pending any additional delays, World of Warcraft: Shadowlands shall be out there on PC by the tip of the year.