Management at CD Projekt Red has come under fire after it emerged that the developer might be enforcing a mandatory crunch interval within the closing few weeks main as much as Cyberpunk 2077‘s launch.
The report comes from a paywalled article on Bloomberg, (noticed by GamesIndustry.biz) who declare to have been forwarded by an nameless supply an inner e-mail from studio head Adam Badowski asking staff to finish “your typical amount of work and one day of the weekend” — though the additional work might be paid as per Polish labour legal guidelines.
The transfer additionally contradicts feedback from CD Projekt Red and Badowski himself in regards to the firm’s crunch insurance policies from earlier within the yr that Badowski acknowledges within the e-mail, saying: “I take it upon myself to receive the full backlash for the decision. I know this is in direct opposition to what we’ve said about crunch. It’s also in direct opposition to what I personally grew to believe a while back — that crunch should never be the answer. But we’ve extended all other possible means of navigating the situation.”
In a response to the report on Twitter, Badowski put out a press release saying “The last 6 weeks are our final sprint on a project we’ve all spent much of our lives on. Something we care for deeply. The majority of the team understands that push, especially in the light of the fact that we’ve just sent the game to cert and every day brings us visibly closer to shipping a game we want to be proud of. This is one of the hardest decisions I’ve had to make, but everyone is well compensated for every extra hour they put in.”